Modeled based on concept art by Khoebe Magsaysay

Assets

Textures

E-Friction 3D Environment (UDK)

This was a collaborative project. Using design sketches and paintings from Khoebe Magsaysay, I created all the 3D assets for the scene which was rendered in UDK.

Role
Modeling, texturing, lighting
For
Personal Project/Collab
Date
January 2014 (1 month)
Type
3D, game development, environment art