3D Environment Artist / Modeler
With Legos, drawing and video games as childhood hobbies, 3D environment art was the only sensible career choice
I’m currently an animation student focused on creating environment art assets for video games. Graduating in May 2015, it is my objective to work with other game artists to create engaging worlds for players to experience.
I have a broad range of skills thanks to my traditional art foundations and pursuit of game development in my spare time. While my primary focus is modeling environment assets, I use my experiences with visual art and design to assist with daily problem solving.
Environment Art, Video Game Development, 3D Modeling, Concept Art, Visual Scripting
Maya, Unreal Engine 4, Quixel Suite, Zbrush, Photoshop, xNormal, Mudbox, 3ds Max, World Machine, 3dCoat